Team Lead / Lead Programmer
MIRROR CHROME is a short platform - puzzle game where the player controls a small robot that can flip between the platforms and their reflection. The player must use this ability solve puzzles and progress to each stages exit.
I lead a four member team throughout the development of MIRROR CHROME. From an initial one week rapid prototype to a fully realised game.
This was both my first 2D project in Unity and my first time leading a team in game development. My main role as lead programmer was to program the game's core mechanics along with the save system.
MIRROR CHROME was so successful the game and team were invited to attend the final year games showcase COMX 21 at the university of Gloucestershire despite being a level 5 project.