A robust 2D Game Framework for GameMaker Studio

Miracle Framework is a beginner friendly 2D games framework I have been writing in my spare time. It uses object and event inheritance in order to obfuscate aspects such as collision detection and contains dynamic stage and audio systems. 

I am currently writing the parallax background system and simple 2D physics mode.

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Mega Man Overdrive is a fan game I was invited to work on after minor contributions to the fan games MAGMML3 and MAGMML Episode Zero. Mega Man Overdrive seeks to expand on the classic formula with further player customisation in the form of upgrade chips.

Fan work

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Buffer Bomber

Game I developed over 48 hours for the GMTK Jam 2018. The Jam theme was "Genre but you can't mechanic".

Buffer Bomber is a side-scrolling shoot'em up where you can't shoot. instead you must ricochet the shots from enemies back towards them.

GMTK Jam 2018